Looking at the concepts on the blog, icons have to be more equal:
- red color (of shopping bags) is much more strong than the blue (museums) - colors of icons has to be the same strength (maybe different saturation to emphasize one direction)
- the size should be also equal - now bags are much bigger than museums. if we want to show that in a certain area there are a lot of shops, then we increase the number of bags but not the size.
- icons have to have the same contrast - now the white lines around the icons have big contrast against the dark shading of the bags - contrast is much less with museums (maybe skip the white line around)
- play with light - the light is falling on the side that tourist should be facing. But even in this case light effect on both types of icons should be equal.
- shape of the icons should be the same - now bags are shorter on one side and broader on the other, while museum is "square", maybe museum should also be shorter on one side.
So from this what we need to do:
redo the map with streets:
- make it more abstract, simplify it
- tilt it (a bit 3D effect)
- design of the museum icon and shop icon: shape? temple and shopping bag? doors? based on the real buildings?
- placement of them: how big should the perspective angle be, the same angle for all the icons? or turn them depending on the route?
- play with light and shadow
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