During the brainstorming process we focus mostly on the icons that indicate museums and shops. Some of the ideas are shown below.
1. icons stand out by gradually increasing size
2. icons stand out by color (saturation for instance)
3. a person (maybe a tourist) standing with a map and facing the right direction
4. 3D effect: by occlusion and size gradient
5. 3D effect: by occlusion with other objects
6. 3D effect: by degree of contrast
7. small branches leading to the icon (as tree branches)
8. icons with doors that facing the right direction
9. a magnifying glass which points the attention to a certain location
10. making the map at the back more clear at the area that has to be chosen
11. making one side of the map brighter and colourful
12. marking the starting point and making the line end before the starting point. Altough this idea is using the route line, which is not allowed according to the assignment, we want to show the different possibilities.
13. using the route line again, by making it broad at the starting point and gradually decreasing towards the end.
14. using bigger icons and text on the side that has to be chosen
15. another way of making people choose a direction is showing positive things on one side and negative on the other. This is of course not realistic, but a fun idea to show.16. 3D icons are angled in perspective facing the right direction, doors are also placed at the side that faces the right direction, shadows can be manipulated as well.
I like your ideas guys. I believe that you will make pretty effective maps in the end.
ReplyDeleteBy the way Natalia~ you can see our explanation about using angular perspective
on the same page you commented~:P